Sonic Screwdrivers

Vortech 14th Doctor Sonic Screwdriver

Built as a feature-rich sci-fi roleplay tool, this Sonic pairs an attachable screwdriver with a matching HUD and an ecosystem of interactive objects. Use it to scan the region, control compatible doors, trigger break/fix effects, toggle shield and flashlight modes, animate hand tricks, change emitter colors, and store or summon the Sonic from its dispenser.

Product Family Sonic Screwdrivers

Second Life wearable HUD-controlled roleplay tool

See all Sonic Screwdrivers

Features

What It Does

Attachable Sonic Screwdriver with left-hand and right-hand support

Custom HUD with quick controls and pop-up menus

Manual extend, retract, pulse, and auto-extend modes

Region, parcel, avatar, location, environment, sim performance, and status scanner tools

Directional sim probe controls

Emitter color modes: Blue, Red, Green, Orange, Purple, and Pink

Flashlight and shield support

Random hand animations for throws, spins, and flicks

Package

What Is Included

  • 14th Doctor Sonic Screwdriver
  • Sonic HUD
  • Sonic Dispenser
  • Example Break object
  • Vortech Vase interactive object
  • Door Pack
  • Public and owner door control scripts
  • Break/Fix receiver example scripts
  • Shield model
  • Package/unbox controller

Ecosystem

Interactive Support

Break/Fix Objects

Objects with compatible receiver scripts can respond to Sonic Break and Fix commands.

Vortech Vase

Example interactive object that can be shattered and repaired.

Door Pack

Compatible doors can respond to Open, Close, Lock, and Unlock commands.

Shield Model

Shield object responds to Shield On and Shield Off behavior.

Sonic Dispenser

Stores the Sonic and returns it to the avatar's hand with visual effects.

Vortech TTC

Compatible TTC systems can receive lock, unlock, top-light, and interior-light commands.

Setup Summary

Setup Summary

  1. Unbox the product.
  2. Add the Sonic and HUD to your avatar.
  3. Wait about 15 seconds for scripts to initialize.
  4. Click the Sonic to resize it for your avatar.
  5. Adjust hand position in edit mode if needed.
  6. Use the HUD quick controls or click the HUD menu to access the full feature set.
Credits

Credits

  • 3D Modeling: Lexii Lane.
  • Feature and Interaction Design: Lexii Lane, Mishelle Rayna, and Christina Riederer.
  • Visual Artwork: Lexii Lane and Christina Riederer.
  • Sound Design: Christina Riederer.
  • Bento Animation Assets: independent third-party artist.
  • LSL Engineering and Script Development: Mishelle Rayna.